Warrior classes

Classes shape the stats, traits, skills and spells of warriors.

Berserker

Berserkers are fast, aggressive warriors with high speed and powerful bleeding attacks.

Trait: Rend — Basic attacks inflict Bleeding for 2 turns.

Brutalizer

Brutalizers are heavy Orc warriors from the the Skar Plains, with high strength and crippling melee attacks.

Trait: Blood Feud — Basic attacks and skills deal 1 additional damage to Humans and Elves.

Charger

Chargers are mounted fighters with solid stamina, health and speed. Chargers excel at closing distance quickly and acting before slower enemies.

Trait: Relentless Pursuit — Restore 1 stamina when you score a takedown.

King

Kings are commanding leaders with balanced physical stats. Kings can either support and lead their army, or get their hands dirty in melee combat.

Trait: The King's Command — Grant +1 strength for 1 turn to all other alive allies after using a skill or casting a spell.

Knight

Knights are heavy and durable front-line warriors, capable of absorbing damage and dealing heavy blows.

Trait: Plate Bearing — Take 1 less damage from basic attacks (to a minimum of 1).

Marksman

Marksmen are slow and durable Kingsmen with powerful ranged attacks, capable of dealing heavy damage from a distance.

Trait: Braced — If you have not moved this turn, basic attacks deal 1 additional damage.

Moonblade

Moonblades are Aeronor Elven elite warriors with strong AoE and lifestealing lunar attacks and skills.

Trait: Cleave — Basic attacks deal 1 damage to enemies on the left and right sides of the target.

Paladin

Paladins are versatile holy warriors who mix durability with melee strength, holy spells and supportive skills.

Trait: Sanctified — Restore 1 health after casting a Holy spell.

Peasant

Peasants are weak but trainable levied civilians.

Trait: Humble Origins — Gain 10% more experience from all sources. Level ups grant +1 extra stat permanently to a random stat.

Priestess

Priestesses are devoted healers with high mana and faith. Priestesses keep allies alive with restorative and holy magic.

Trait: Devotion — Healing spells restore 1 additional health.

Ranger

Rangers are mobile but frail archers with ranged attacks, utility skills and great speed.

Trait: Hunter's Mark — Basic attacks deal 1 additional damage to Frozen, Bleeding, or Stunned enemies.

Shaman

Shamans are rough, brutal mage-warriors who wield primal nature magic and shapesifting skills.

Trait: Wild Channel — Restore 1 stamina after casting a Primal spell, and restore 1 mana after using a Primal skill.

Sorcerer

Sorcerers are frail arcane artillery mages with top-tier mana, spell damage and area magic.

Trait: Eldritch Spite — Basic attacks and spells deal 1 additional damage to Orcs.

Warlock

Warlocks are dark spellcasters focused on unholy blood magic, curses and Hollow Choir rituals.

Trait: Soul Harvest — Restore 1 mana when you score a takedown.

Infiltrator

Hidden class.